![]() ![]() That change in perspective as the story progresses keeps the player on their heels. What begins with mechanics similar to, as mentioned, early Silent Hill with a third-person limited view per room evolves into a first-person hold the camcorder and record all these paranormal hijinks more similar to the Outlast series. ![]() And, in that essence, the game feels like the opening of Kingdom Hearts on Destiny Island before the darkness comes-and in Slendytubbies, that villainous dark fog rears itself in spades.
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